資源簡(jiǎn)介
unity3d實(shí)現(xiàn)物體透明漸變效果,只需要將腳本放在物體上即可
代碼片段和文件信息
using?UnityEngine;
using?System.Collections;
public?class?IndicatorBoxColor?:?MonoBehaviour?{
????public?Material?material;
????float?minAlpha?=?0.3f;
????float?maxAlpha?=?0.6f;
????float?varifySpeed?=?-0.3f;
????public?float?curAlpha?=?0.5f;
//?Use?this?for?initialization
void?Awake?()?{
?????material?=?gameobject.renderer.material;
????????if?(material?==?null)?print(“托盤(pán)位置提示
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