資源簡介
通常UNITY不可識別MAX記錄的修改器動畫,此包可將3DMAX中使用修改器記錄的動畫,通過轉換為頂點動畫后,在UNITY中正常播放。

代碼片段和文件信息
?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
?????目錄???????????0??2015-04-10?19:35??pachinToUnity\
?????文件??????473888??2013-05-04?04:02??pachinToUnity\animated_sample.FBX
?????文件????????4158??2013-05-04?04:02??pachinToUnity\in2Unityv1.5.1.mse
?????目錄???????????0??2013-09-08?19:40??pachinToUnity\Materials\
?????文件????????3293??2013-05-04?04:02??pachinToUnity\Materials\animated_sample-No?Name.mat
?????文件???????38043??2013-05-04?04:02??pachinToUnity\sample.unity
?????文件?????????162??2015-03-06?18:50??pachinToUnity\~$教程文檔.docx
?????文件??????134134??2015-03-06?14:09??pachinToUnity\教程文檔.docx
-----------?---------??----------?-----??----
?????目錄???????????0??2015-04-10?19:35??pachinToUnity\
?????文件??????473888??2013-05-04?04:02??pachinToUnity\animated_sample.FBX
?????文件????????4158??2013-05-04?04:02??pachinToUnity\in2Unityv1.5.1.mse
?????目錄???????????0??2013-09-08?19:40??pachinToUnity\Materials\
?????文件????????3293??2013-05-04?04:02??pachinToUnity\Materials\animated_sample-No?Name.mat
?????文件???????38043??2013-05-04?04:02??pachinToUnity\sample.unity
?????文件?????????162??2015-03-06?18:50??pachinToUnity\~$教程文檔.docx
?????文件??????134134??2015-03-06?14:09??pachinToUnity\教程文檔.docx
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