資源簡(jiǎn)介
我上傳的這套源碼只適合初學(xué)者學(xué)習(xí)。實(shí)現(xiàn)了一些功能。開(kāi)場(chǎng)動(dòng)畫(huà),拖動(dòng)道具,子彈攻擊僵尸。只供學(xué)習(xí)。高手勿噴。
代碼片段和文件信息
//------------------------------------------------------------------------------
//?
//?????此代碼由工具生成。
//?????運(yùn)行時(shí)版本:2.0.50727.3053
//
//?????對(duì)此文件的更改可能會(huì)導(dǎo)致不正確的行為,并且如果
//?????重新生成代碼,這些更改將會(huì)丟失。
//?
//------------------------------------------------------------------------------
namespace?ZWDZJS?{
????using?System;
????
????
????///?
????///???強(qiáng)類(lèi)型資源類(lèi),用于查找本地化字符串等。
????///?
????//?此類(lèi)是由?StronglyTypedResourceBuilder
????//?類(lèi)通過(guò)類(lèi)似于?ResGen?或?Visual?Studio?的工具自動(dòng)生成的。
????//?若要添加或移除成員,請(qǐng)編輯?.ResX?文件,然后重新運(yùn)行?ResGen
????//?(以?/str?作為命令選項(xiàng)),或重新生成?VS?項(xiàng)目。
????[global::System.CodeDom.Compiler.GeneratedCodeAttribute(“System.Resources.Tools.StronglyTypedResourceBuilder“?“2.0.0.0“)]
????[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
????[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
????internal?class?Resources?{
????????
????????private?static?global::System.Resources.ResourceManager?resourceMan;
????????
????????private?static?global::System.Globalization.CultureInfo?resourceCulture;
????????
????????[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute(“Microsoft.Performance“?“CA1811:AvoidUncalledPrivateCode“)]
????????internal?Resources()?{
????????}
????????
????????///?
????????///???返回此類(lèi)使用的緩存?ResourceManager?實(shí)例。
????????///?
????????[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
????????internal?static?global::System.Resources.ResourceManager?ResourceManager?{
????????????get?{
????????????????if?(object.ReferenceEquals(resourceMan?null))?{
????????????????????global::System.Resources.ResourceManager?temp?=?new?global::System.Resources.ResourceManager(“ZWDZJS.Resources“?typeof(Resources).Assembly);
????????????????????resourceMan?=?temp;
????????????????}
????????????????return?resourceMan;
????????????}
????????}
????????
????????///?
????????///???為使用此強(qiáng)類(lèi)型資源類(lèi)的所有資源查找
????????///???重寫(xiě)當(dāng)前線(xiàn)程的?CurrentUICulture?屬性。
????????///?
????????[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
????????internal?static?global::System.Globalization.CultureInfo?Culture?{
????????????get?{
????????????????return?resourceCulture;
????????????}
????????????set?{
????????????????resourceCulture?=?value;
????????????}
????????}
????????
????????internal?static?System.Drawing.Bitmap?background1unsodded?{
????????????get?{
????????????????object?obj?=?ResourceManager.Getobject(“background1unsodded“?resourceCulture);
????????????????return?((System.Drawing.Bitmap)(obj));
????????????}
????????}
????????
????????internal?static?System.Drawing.Bitmap?background2?{
????????????get?{
????????????????object?obj?=?ResourceManager.Getobject(“background2“?resourceCulture);
????????????????return?((System.Drawing.Bitmap)(obj));
????????????}
????????}
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