資源簡介
#include <windows.h> #define ID_TIMER 1 #define STRMAXLEN 25 //一個顯示列的最大長度 #define STRMINLEN 8 //一個顯示列的最小長度 LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); // // typedef struct tagCharChain //整個當作屏幕的一個顯示列,這是個雙向列表 { struct tagCharChain* prev; //鏈表的前個元素 TCHAR ch; //一個顯示列中的一個字符 struct tagCharChain* next; //鏈表的后個元素 }CharChain, * pCharChain; typedef struct tagCharColumn { CharChain* head, * current, * point; int x, y, iStrLen; //顯示列的開始顯示的x,y坐標,iStrLen是這個列的長度 int iStopTimes, iMustStopTimes; //已經停滯的次數和必須停滯的次數,必須停滯的次數是隨機的 }CharColumn, * pCharColumn; int main(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow) { static TCHAR szAppName[] = TEXT("matrix"); HWND hwnd; MSG msg; WNDCLASS wndclass; wndclass.style = CS_HREDRAW | CS_VREDRAW; wndclass.lpfnWndProc = WndProc; wndclass.cbClsExtra = 0; wndclass.cbWndExtra = 0; wndclass.hInstance = hInstance; wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION); wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); wndclass.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); wndclass.lpszMenuName = NULL; wndclass.lpszClassName = szAppName; if (!RegisterClass(&wndclass)) { MessageBox(NULL, TEXT("此程序必須運行在NT下!"), szAppName, MB_ICONERROR); return 0; } hwnd = CreateWindow(szAppName, NULL, WS_DLGFRAME | WS_THICKFRAME | WS_POPUP, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), NULL, NULL, hInstance, NULL); ShowWindow(hwnd, SW_SHOWMAXIMIZED); //最大化顯示 UpdateWindow(hwnd); ShowCursor(FALSE); //隱藏鼠標光標 srand((int)GetCurrentTime()); //初始化隨機數發生器 while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } ShowCursor(TRUE); //顯示鼠標光標 return msg.wParam; } TCHAR randomChar() //隨機字符產生函數 { return (TCHAR)(rand() % (126 - 33) 33); //33到126之間 } int init(CharColumn* cc, int cyScreen, int x) //初始化 { int j; cc->iStrLen = rand() % (STRMAXLEN - STRMINLEN) STRMINLEN; //顯示列的長度 cc->x = x 3; //顯示列的開始顯示的x坐標 cc->y = rand() % 3 ? rand() % cyScreen : 0; //顯示列的開始顯示的y坐標 cc->iMustStopTimes = rand() % 6; cc->iStopTimes = 0; cc->head = cc->current = (pCharChain)calloc(cc->iStrLen, sizeof(CharChain)); //生成顯示列 for (j = 0; j < cc->iStrLen - 1; j ) { cc->current->prev = cc->point; //cc->point一個顯示列的前個元素 cc->current->ch = '\0'; cc->current->next = cc->current 1; //cc->current 1一個顯示列的后個元素 cc->point = cc->current ; //cc->point = cc->current; cc->current ; } cc->current->prev = cc->point; //最后一個節點 cc->current->ch = '\0'; cc->current->next = cc->head; cc->head->prev = cc->current; //頭節點的前一個為此鏈的最后一個元素 cc->current = cc->point = cc->head; //free掉申請的內存要用current當參數 cc->head->ch = randomChar(); // 對鏈表頭的 元素填充 return 0; } LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { HDC hdc; //ctn 用來確定一個顯示鏈是否 向下前進,如果等待次數超過必須等待的次數,ctn就代表要向下前進 int i, j, temp, ctn; //j為一個顯示鏈中除鏈表頭外的在屏幕上顯示的y坐標,temp綠色過度到黑色之用 static HDC hdcMem; HFONT hFont; static HBITMAP hBitmap; static int cxScreen, cyScreen; //屏幕的寬度 高度. static int iFontWidth = 10, iFontHeight = 15, iColumnCount; //字體的寬度 高度, 列數 static CharColumn* ccChain; switch (message) { case WM_CREATE: cxScreen = GetSystemMetrics(SM_CXSCREEN); //屏幕寬度 cyScreen = GetSystemMetrics(SM_CYSCREEN); SetTimer(hwnd, ID_TIMER, 10, NULL); hdc = GetDC(hwnd); hdcMem = CreateCompatibleDC(hdc); hBitmap = CreateCompatibleBitmap(hdc, cxScreen, cyScreen); SelectObject(hdcMem, hBitmap); ReleaseDC(hwnd, hdc); //創建字體 hFont = CreateFont(iFontHeight, iFontWidth - 5, 0, 0, FW_BOLD, 0, 0, 0, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DRAFT_QUALITY, FIXED_PITCH | FF_SWISS, TEXT("Fixedsys")); SelectObject(hdcMem, hFont); DeleteObject(hFont); SetBkMode(hdcMem, TRANSPARENT); //設置背景模式為 透明 iColumnCount = cxScreen / (iFontWidth * 3 / 2); //屏幕所顯示字母雨的列數 ccChain = (pCharColumn)calloc(iColumnCount, sizeof(CharColumn)); for (i = 0; i < iColumnCount; i ) { init(ccChain i, cyScreen, (iFontWidth * 3 / 2) * i); } return 0; case WM_TIMER: hdc = GetDC(hwnd); PatBlt(hdcMem, 0, 0, cxScreen, cyScreen, BLACKNESS); //將內存設備映像刷成黑色 for (i = 0; i < iColumnCount; i ) { ctn = (ccChain i)->iStopTimes > (ccChain i)->iMustStopTimes; // (ccChain i)->point = (ccChain i)->head; //point用于遍歷整個顯示列 //第一個字符顯示為 白色 SetTextColor(hdcMem, RGB(255, 255, 255)); TextOut(hdcMem, (ccChain i)->x, (ccChain i)->y, &((ccChain i)->point->ch), 1); j = (ccChain i)->y; (ccChain i)->point = (ccChain i)->point->next; //遍歷整個顯示列,將這個顯示列里的字符從下往上顯示 temp = 0; //temp綠色過度到黑色之用 while ((ccChain i)->point != (ccChain i)->head && (ccChain i)->point->ch) { SetTextColor(hdcMem, RGB(0, 255 - (255 * (temp ) / (ccChain i)->iStrLen), 0)); TextOut(hdcMem, (ccChain i)->x, j -= iFontHeight, &((ccChain i)->point->ch), 1); (ccChain i)->point = (ccChain i)->point->next; } if (ctn) (ccChain i)->iStopTimes = 0; else continue; (ccChain i)->y = iFontHeight; //下次開始顯示的y坐標 為當前的y坐標加上 一個字符的高度 //如果開始顯示的y坐標減去 整個顯示列的長度超過了屏幕的高度 if ((ccChain i)->y - (ccChain i)->iStrLen * iFontHeight > cyScreen) { free((ccChain i)->current); init(ccChain i, cyScreen, (iFontWidth * 3 / 2) * i); } //鏈表的頭 為此鏈表的前個元素,因為下次開始顯示的時候 就相當與在整個顯示列的開頭添加個元素,然后在開始往上顯示 (ccChain i)->head = (ccChain i)->head->prev; (ccChain i)->head->ch = randomChar(); } BitBlt(hdc, 0, 0, cxScreen, cyScreen, hdcMem, 0, 0, SRCCOPY); ReleaseDC(hwnd, hdc); return 0; case WM_RBUTTONDOWN: KillTimer(hwnd, ID_TIMER); return 0; case WM_RBUTTONUP: SetTimer(hwnd, ID_TIMER, 10, NULL); return 0; //處理善后工作 case WM_KEYDOWN: case WM_LBUTTONDOWN: case WM_DESTROY: KillTimer(hwnd, ID_TIMER); DeleteObject(hBitmap); DeleteDC(hdcMem); for (i = 0; i < iColumnCount; i ) { free((ccChain i)->current); } free(ccChain); PostQuitMessage(0); return 0; } return DefWindowProc(hwnd, message, wParam, lParam); }
代碼片段和文件信息
#include??
#define?ID_TIMER????1?
#define?STRMAXLEN??25?//一個顯示列的最大長度?
#define?STRMINLEN??8??//一個顯示列的最小長度?
LRESULT?CALLBACK?WndProc(HWND?UINT?WPARAM?LPARAM);
//?
//?
typedef?struct?tagCharChain?//整個當作屏幕的一個顯示列這是個雙向列表?
{
????struct?tagCharChain*?prev;?//鏈表的前個元素?
????TCHAR??ch;??????????????????//一個顯示列中的一個字符?
????struct?tagCharChain*?next;?//鏈表的后個元素?
}CharChain?*?pCharChain;
typedef?struct?tagCharColumn
{
????CharChain*?head?*?current?*?point;
????int?x?y?iStrLen;?//顯示列的開始顯示的xy坐標iStrLen是這個列的長度?
????int?iStopTimes?iMustStopTimes;?//已經停滯的次數和必須停滯的次數必須停滯的次數是隨機的?
}CharColumn?*?pCharColumn;
int?main(HINSTANCE?hInstance?HINSTANCE?hPrevInstance
????PSTR?szCmdLine?int?iCmdShow)
{
????static?TCHAR?szAppName[]?=?TEXT(“matrix“);
????HWND????????????hwnd;
????MSG????????????msg;
????WNDCLASS????wndclass;
????wndclass.style?=?CS_HREDRAW?|?CS_VREDRAW;
????wndclass.lpfnWndProc?=?WndProc;
????wndclass.cbClsExtra?=?0;
????wndclass.cbWndExtra?=?0;
????wndclass.hInstance?=?hInstance;
????wndclass.hIcon?=?LoadIcon(NULL?IDI_APPLICATION);
????wndclass.hCursor?=?LoadCursor(NULL?IDC_ARROW);
????wndclass.hbrBackground?=?(HBRUSH)GetStockobject(BLACK_BRUSH);
????wndclass.lpszMenuName?=?NULL;
????wndclass.lpszClassName?=?szAppName;
????if?(!RegisterClass(&wndclass))
????{
????????MessageBox(NULL?TEXT(“此程序必須運行在NT下!“)?szAppName?MB_IConerror);
????????return?0;
????}
????hwnd?=?CreateWindow(szAppName?NULL
????????WS_DLGframe?|?WS_THICKframe?|?WS_POPUP
????????0?0
????????GetSystemMetrics(SM_CXSCREEN)?GetSystemMetrics(SM_CYSCREEN)
????????NULL?NULL?hInstance
????????NULL);
????ShowWindow(hwnd?SW_SHOWMAXIMIZED);?//最大化顯示?
????UpdateWindow(hwnd);
????ShowCursor(FALSE);?//隱藏鼠標光標?
????srand((int)GetCurrentTime());?//初始化隨機數發生器?
????while?(GetMessage(&msg?NULL?0?0))
????{
????????TranslateMessage(&msg);
????????DispatchMessage(&msg);
????}
????ShowCursor(TRUE);?//顯示鼠標光標?
????return?msg.wParam;
}
TCHAR?randomChar()?//隨機字符產生函數?
{
????return?(TCHAR)(rand()?%?(126?-?33)?+?33);?//33到126之間?
}
int?init(CharColumn*?cc?int?cyScreen?int?x)?//初始化?
{
????int?j;
????cc->iStrLen?=?rand()?%?(STRMAXLEN?-?STRMINLEN)?+?STRMINLEN;?//顯示列的長度?
????cc->x?=?x?+?3;????????//顯示列的開始顯示的x坐標?
????cc->y?=?rand()?%?3???rand()?%?cyScreen?:?0;?//顯示列的開始顯示的y坐標?
????cc->iMustStopTimes?=?rand()?%?6;
????cc->iStopTimes?=?0;
????cc->head?=?cc->current?=
????????(pCharChain)calloc(cc->iStrLen?sizeof(CharChain));?//生成顯示列?
????for?(j?=?0;?j?iStrLen?-?1;?j++)
????{
????????cc->current->prev?=?cc->point;?//cc->point一個顯示列的前個元素?
????????cc->current->ch?=?‘\0‘;
????????cc->current->next?=?cc->current?+?1;?//cc->current+1一個顯示列的后個元素?
????????cc->point?=?cc->current++;?//cc->point?=?cc->current;?cc->current++;?
????}
????cc->current->prev?=?cc->point;?//最后一個節點?
????cc->current->ch?=?‘\0‘;
????cc->current->next?=?cc->head;
????cc->head->prev?=?cc->current;?//頭節點的前一個為此鏈的最后一個元素?
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